Press
Report: Mobile Game Devs Need Out-of-Band Marketing
November 14, 2012
E-Commerce Times talks about the marketing and selling of apps, interviewing Hidden Variable’s Amos Marvel in the process!
[READ MORE]
Developer reactions to the new App Store
September 27, 2012
Gamezebo interviews Hidden Variable CCO Charley Price about the new App Store!
[READ MORE]
Hidden Variable Studios celebrates new arrivals Rob Kohout and Nick Ahrens
September 10, 2012
Hidden Variable Studios, developer of the hit mobile game Bag It!, has recently added two new members to their team,
[READ MORE]
Bag It! developers nab #1 Free Game Spot on iTunes
June 15, 2012
The New York Post interviews the Hidden Variable founders about the Number 1 iOS game, Bag It!
[READ MORE]
Tin Pan Valley: The Coming Shakeout for App Makers
June 13, 2012
The Wall Street Journal talks about the marketing and selling of apps, interviewing Hidden Variable’s Amos Marvel in the process!
[READ MORE]
The Indie Insider: Hidden Variable Studios
May 25, 2012
Blast! magazine talks to Amos Marvel about the challenges and opportunities that Hidden Variable faced when creating their first title, Bag It!
[READ MORE]
No Expiration Date: How Hidden Variable kept an app about groceries fresh
May 24, 2012
Amos Marvel talks to Gamezebo about the exciting things going on at Hidden Variable Studios!
[READ MORE]
Interview with Hidden Variable Studios: Round Two Coming Soon For ‘Bag It!’ Fans
May 24, 2012
Hidden Variable co-founder David Marino speaks to Poptimal on the new Bag It! update.
[READ MORE]
Several iOS developers welcome Apple’s larger screen iPhone
May 21, 2012
The Los Angeles Times interviews Hidden Variable co-founder David Marino on the effect the new larger screen iPhone will have on app development.
[READ MORE]
The Launch of Hidden Variable Studios
April 22, 2012
Featured in the winter edition of Casual Connect magazine, Hidden Variable talks about the formation of the studio and the trials and tribulations that came along with it.
[READ MORE]
The Joystiq Indie Pitch: Bag It!
April 4, 2012
Joystiq interviews Hidden Variable co-founders David Marino and Charley Price on the challenges and obstacles the studio faced when developing Bag It!
[READ MORE]
Bag It! Goes Local
March, 2012
Hidden Variable talks about the challenges with localizing Bag It! in World Gaming Executives magazine. (pg. 52-53)
[READ MORE]
Apples and Oranges: Developing for iOS and Android
February 27, 2012
Hidden Variable COO Amos Marvel walks through the process of developing Bag It! on both iOS and Android in this IGDA exclusive article!
[READ MORE]
Eurogamer App of the Day: Bag It!
February 3, 2012
Bag It! is now sweeping through Europe, as Eurogamer has picked it as their App of the Day.
[READ MORE]
Hands on with Bag It! for the iPhone and iPad
January 28, 2012
Bag It! is demonstrated on the show floor at MacWorld with Hidden Variable CCO, Charley Price.
[READ MORE]
Download these games for your smartphone or iPad
January 24, 2012
The San Jose Mercury News has included Bag It! in their list of the top games to buy for your smartphone or iPad.
[READ MORE]
Groceries Play Star Role in Game Studio’s First Title
January 9, 2012
Hidden Variable COO, Amos Marvel, lauds the virtues of Bag It! to the San Fernando Valley Business Journal.
[READ MORE]
The Best Android Puzzle Games of 2011
January 6, 2012
Our friends at Android Apps have picked Bag It! as the number one puzzle game of 2011!
[READ MORE]
Great games for your new iPad
December 30, 2011
A list of the top iPad games for the holiday season in the USA Today. We’re honored that Bag It! was included in such a fantastic group.
[READ MORE]
Bag It! Magically Finds the Joy in an Unrewarding Menial Task
December 20, 2011
Popular gaming blog, Kotaku, has picked Bag It! as their gaming app of the day!
[READ MORE]
SN Extra: Bagging Comes Alive!
December 13, 2011
Supermarket News interviews Hidden Variable Co-Founder Amos Marvel about the new mobile game, Bag It!
[READ MORE]
Should I localize my mobile app?
December 1, 2011
Hidden Variable Studios Co-Founder David Marino talks about the importance of localization in to mobile games and offers some strategies for success.
[READ MORE]
The Golden Rule of Relationships
November 21, 2011
Hidden Variable Studios Co-Founder Amos Marvel talks about the importance of the Golden Rule in regards to giving back to the gaming industry.
[READ MORE]
Things to Consider When Scoring for Games
November 19, 2011
Bag It! composer, Kole Hicks, discusses the challenges of creating audio for mobile games.
[READ MORE]
Interview with Hidden Variable Studios
November 16, 2011
iFanzine interviews Hidden Variable Co-Founder David Marino about the studio and the trials and tribulations in making their first game, Bag It!
[READ MORE]
Finding Your Cheese
October 27, 2011
Hidden Variable Co-Founder Amos Marvel talks about following his dream and finding his ‘cheese.’
[READ MORE]
The Final Countdown
October 27, 2011
Hidden Variable Co-Founder David Marino talks about the hectic days leading up to the launch of the studio’s first project, Bag It!.
[READ MORE]
Bag It! Releases to Mobile Platforms
October 19, 2011
Hidden Variable’s first title, Bag It! spreads across the South Pacific with coverage on Level3.
[READ MORE]
Bag It Good: Tetris Meets Toy Story
October 19, 2011
New Zealand’s idealog covers Hidden Variable’s new game, Bag It!
[READ MORE]
Hidden Variable to Speak at IGDA Leadership Forum
October 27 – 28, 2011
Hidden Variable will have one of its first public appearances at the IGDA Leadership Forum. Check us out! [READ MORE]
Hidden Variable Prepares for November Launch
September 14, 2011
Co-Founder and COO Amos Marvel talks about the trials and tribulations leading up to Hidden Variable’s November launch.
[READ MORE]








